Edinburgh, Scotland

I am a professional 3D artist that has been working in the video games industry for over 17 years, having worked on and shipped notable cutting edge projects such as Grand Theft Auto 5, Forza Horizon 3 and Project Gotham Racing 4.

All positions required an extensive knowledge of architecture, space, colour psychology, lighting, materials, shaders, composition, as well as an ability to meet deadlines to a high standard and performant.
My varied and extensive experience has given me a wide range of flexible skills and knowledge to bring to any company and I have an eternal passion for videogames.
I was most recently a Principal Environment Artist at Build a Rocket Boy working extensively for almost six years on MindsEye, where I was instrumental in designing and creating the world of Red Rock.
I am currently a Principal Artist at Dovetail Games.

Selected work

2014 Grand Theft Auto V - Environment Artist

2010 Blur - Environment Artist